Patch_GameScript_SpacePirates.cs 360 B

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  1. using GadgetCore.API;
  2. using HarmonyLib;
  3. namespace Subworlds.Patches
  4. {
  5. [HarmonyPatch(typeof(GameScript))]
  6. [HarmonyPatch("SpacePirates")]
  7. [HarmonyGadget("SubworldCore")]
  8. public static class Patch_GameScript_SpacePirates
  9. {
  10. [HarmonyPrefix]
  11. public static void Prefix(GameScript __instance)
  12. {
  13. Core.planetHasPirates = true;
  14. }
  15. }
  16. }