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- using GadgetCore.API;
- using HarmonyLib;
- using System.Reflection;
- using UnityEngine;
- namespace Subworlds.Patches
- {
- [HarmonyPatch(typeof(GameScript))]
- [HarmonyPatch("RefreshGearMods")]
- [HarmonyGadget("SubworldCore")]
- public static class Patch_GameScript_RefreshGearMods
- {
- [HarmonyPostfix]
- public static void Postfix(GameScript __instance, Item[] ___modSlot)
- {
- int n = 5;
- int id = ___modSlot[0].id;
- if (id > 0)
- for (int i = 0; i < 3; i++)
- if (___modSlot[0].aspect[i] > 0 && ___modSlot[0].aspect[i] == Core.itemOldTexMod.GetID())
- n += ___modSlot[0].aspectLvl[i];
- try
- {
- var text1Transform = GameObject.Find("Main Camera").transform.Find("menuMods").Find("txtName (1)");
- var text2Transform = text1Transform.GetChild(0);
- text1Transform.GetComponent<TextMesh>().text = "Mods can stack up to " + n + " times each";
- text2Transform.GetComponent<TextMesh>().text = "Mods can stack up to " + n + " times each";
- }
- catch { }
- }
- }
- }
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