CoroutineManager.cs 452 B

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  1. using GadgetCore.API;
  2. using GadgetCore.Util;
  3. using HarmonyLib;
  4. using System;
  5. using System.Collections;
  6. using System.Threading;
  7. using System.Windows.Threading;
  8. using UnityEngine;
  9. namespace WorldPlatforms
  10. {
  11. public class CoroutineManager : MonoBehaviour
  12. {
  13. Action action;
  14. public void SetAction(Action action)
  15. {
  16. this.action = action;
  17. }
  18. void OnEnable()
  19. {
  20. if (action != null)
  21. action.Invoke();
  22. }
  23. }
  24. }