Core.cs 388 B

1234567891011121314151617181920
  1. using GadgetCore;
  2. using GadgetCore.API;
  3. using System;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using System.Text;
  7. using UnityEngine;
  8. namespace SpacePlanet
  9. {
  10. internal static class Core
  11. {
  12. public static int spacePlanetId = -1;
  13. public static ObjectInfo objectSpaceOre;
  14. public static ObjectInfo objectSpaceOreBig;
  15. public static GadgetLogger logger;
  16. }
  17. }