PlatformOnTopScript.cs 789 B

12345678910111213141516171819202122232425
  1. using UnityEngine;
  2. namespace PlatformBlock
  3. {
  4. public class PlatformOnTopScript : MonoBehaviour
  5. {
  6. private void OnTriggerEnter(Collider c)
  7. {
  8. if (c.gameObject.layer == 8 && c.GetComponent<NetworkView>().isMine)
  9. {
  10. var collidereObject = gameObject.transform.parent.GetChild(1).gameObject.GetComponentInChildren<BoxCollider>();
  11. collidereObject.transform.localScale = new Vector3(12.0f, 1, 5);
  12. }
  13. }
  14. private void OnTriggerExit(Collider c)
  15. {
  16. if (c.gameObject.layer == 8 && c.GetComponent<NetworkView>().isMine)
  17. {
  18. var collidereObject = gameObject.transform.parent.GetChild(1).gameObject.GetComponentInChildren<BoxCollider>();
  19. collidereObject.transform.localScale = new Vector3(4.0f, 0, 5);
  20. }
  21. }
  22. }
  23. }