PlatformColliderScript.cs 634 B

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  1. using UnityEngine;
  2. namespace PlatformBlock
  3. {
  4. public class PlatformColliderScript : MonoBehaviour
  5. {
  6. private void OnTriggerEnter(Collider c)
  7. {
  8. if (c.gameObject.layer == 8 && c.GetComponent<NetworkView>().isMine)
  9. {
  10. gameObject.transform.parent.GetChild(1).gameObject.GetComponentInChildren<BoxCollider>().enabled = false;
  11. }
  12. }
  13. private void OnTriggerExit(Collider c)
  14. {
  15. if (c.gameObject.layer == 8 && c.GetComponent<NetworkView>().isMine)
  16. {
  17. gameObject.transform.parent.GetChild(1).gameObject.GetComponentInChildren<BoxCollider>().enabled = true;
  18. }
  19. }
  20. }
  21. }