- using GadgetCore;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using UnityEngine;
- namespace LoopPortal
- {
- internal static class Core
- {
- public static GadgetLogger logger;
- public static int npcId;
- public static GameObject portalObject;
- }
- }
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