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- using UnityEngine;
- using GadgetCore.API;
- namespace First
- {
- public static class ItemUtil
- {
- public static int CreatePlacableItem(string tileImgPath, string itemImgPath, int tileId, string itemName, string tileName, string name)
- {
- Texture2D texture2D = GadgetCoreAPI.LoadTexture2D(tileImgPath, false);
- Texture2D texture2D2 = GadgetCoreAPI.LoadTexture2D(itemImgPath, false);
- GameObject gameObject = Object.Instantiate<GameObject>((GameObject)Resources.Load("prop/" + tileId));
- //gameObject.transform.localScale = new Vector3(0.3333f, 0.3333f);
- gameObject.layer = 11;
- BoxCollider collider = gameObject.AddComponent<BoxCollider>();
- //collider.transform.localScale = new Vector3(3, 3);
- ItemInfo itemInfo = new ItemInfo(0, name, "", texture2D2, 500, default(EquipStats), null, null, null, null);
- itemInfo.Register(name, -1, false);
- new TileInfo(TileType.SOLID, texture2D, gameObject, itemInfo).Register(name, -1, false);
- return itemInfo.GetID();
- }
- public static int CreatePlacableLightItem(string tileImgPath, string itemImgPath, string name, Color color)
- {
- Texture2D texture2D = GadgetCoreAPI.LoadTexture2D(tileImgPath, false);
- Texture2D texture2D2 = GadgetCoreAPI.LoadTexture2D(itemImgPath, false);
- GameObject gameObject = Object.Instantiate<GameObject>((GameObject)Resources.Load("prop/" + 2401));
- try
- {
- gameObject.GetComponentInChildren<Light>().color = color;
- }
- catch { }
- ItemInfo itemInfo = new ItemInfo(0, name, "", texture2D2, 500, default(EquipStats), null, null, null, null);
- itemInfo.Register(name, -1, false);
- new TileInfo(TileType.NONSOLID, texture2D, gameObject, itemInfo).Register(name, -1, false);
- return itemInfo.GetID();
- }
- public static int CreateDefaultItem(string itemImgPath, string name, int value = 20)
- {
- Texture2D texture2D2 = GadgetCoreAPI.LoadTexture2D(itemImgPath, false);
- ItemInfo itemInfo = new ItemInfo(ItemType.GENERIC, name, "", texture2D2, value, default(EquipStats), null, null, null, null);
- itemInfo.Register(name, -1, false);
- return itemInfo.GetID();
- }
- }
- }
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