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- using HarmonyLib;
- using GadgetCore.API;
- using UnityEngine;
- namespace TemplateGadgetMod.Patches // You may create multiple files like this. Use the prefix, the postfix, or both. You can also use a Transpiler if you wish.
- {
- [HarmonyPatch(typeof(string))]
- [HarmonyPatch("MethodName")] // TODO: Correct this information
- [HarmonyGadget("TemplateGadgetMod")]
- public static class Patch_ClassName_MethodName
- {
- /*
- [HarmonyPrefix]
- public static bool Prefix(ClassName __instance)
- {
- // Add code to run before `MethodName` is called.
- return true; // Return false to prevent the vanilla method from running.
- }
- */
-
- /*
- [HarmonyPostfix]
- public static void Postfix(ClassName __instance)
- {
- // Add code to run after `MethodName` is called.
- }
- */
- }
- }
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