MoreLights.csproj 9.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project Sdk="Microsoft.NET.Sdk">
  3. <ImportGroup>
  4. <Import Project="../GamePaths.xml" />
  5. </ImportGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  9. <ProjectGuid>{91AB81DE-EAEE-47D1-93DD-541179208219}</ProjectGuid>
  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>MoreLights</RootNamespace>
  13. <AssemblyName>MoreLights</AssemblyName>
  14. <TargetFrameworks>net35</TargetFrameworks>
  15. <FileAlignment>512</FileAlignment>
  16. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  17. <Configurations>Release</Configurations>
  18. <Authors>Zariteis</Authors>
  19. <ApplicationIcon />
  20. <StartupObject />
  21. <Platforms>x86</Platforms>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  24. <PlatformTarget>x86</PlatformTarget>
  25. <DebugType>none</DebugType>
  26. <Optimize>true</Optimize>
  27. <OutputPath>Release\</OutputPath>
  28. <DefineConstants>TRACE</DefineConstants>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net35|x86'">
  34. <NoWarn>1701;1702</NoWarn>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <Reference Include="0Harmony">
  38. <HintPath>$(GamePath)$(ManagedFolder)0Harmony.dll</HintPath>
  39. <Private>false</Private>
  40. </Reference>
  41. <Reference Include="Assembly-CSharp">
  42. <HintPath>$(GamePath)$(ManagedFolder)Assembly-CSharp.dll</HintPath>
  43. <Private>false</Private>
  44. </Reference>
  45. <Reference Include="GadgetCore">
  46. <HintPath>$(GamePath)$(ManagedFolder)GadgetCore.dll</HintPath>
  47. <Private>false</Private>
  48. </Reference>
  49. <Reference Include="ScrapYard">
  50. <HintPath>..\ScrapYard\Release\ScrapYard.dll</HintPath>
  51. <Private>false</Private>
  52. <SpecificVersion>false</SpecificVersion>
  53. </Reference>
  54. <Reference Include="UnityEngine">
  55. <HintPath>$(GamePath)$(ManagedFolder)UnityEngine.dll</HintPath>
  56. <Private>false</Private>
  57. </Reference>
  58. <Reference Include="WindowsBase" />
  59. </ItemGroup>
  60. <ItemGroup>
  61. <Content Include="ModInfo.txt">
  62. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  63. </Content>
  64. </ItemGroup>
  65. <UsingTask TaskName="GetFileVersion" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
  66. <ParameterGroup>
  67. <AssemblyPath ParameterType="System.String" Required="true" />
  68. <Version ParameterType="System.String" Output="true" />
  69. <TrimmedVersion ParameterType="System.String" Output="true" />
  70. </ParameterGroup>
  71. <Task>
  72. <Using Namespace="System.Diagnostics" />
  73. <Using Namespace="System.Text" />
  74. <Using Namespace="System.Linq" />
  75. <Code Type="Fragment" Language="cs">
  76. <![CDATA[
  77. this.Version = FileVersionInfo.GetVersionInfo(this.AssemblyPath).FileVersion;
  78. this.TrimmedVersion = this.Version.Split('.').TakeWhile(x => !x.Equals("0")).Aggregate(new StringBuilder(), (a, b) => { if (a.Length > 0) a.Append("."); a.Append(b); return a; }).ToString();
  79. if (this.TrimmedVersion.IndexOf('.') == -1) this.TrimmedVersion += ".0";
  80. ]]>
  81. </Code>
  82. </Task>
  83. </UsingTask>
  84. <Target Name="PostBuild" AfterTargets="PostBuildEvent">
  85. <GetFileVersion AssemblyPath="$(TargetPath)">
  86. <Output TaskParameter="Version" PropertyName="ModFullVersion" />
  87. <Output TaskParameter="TrimmedVersion" PropertyName="AssemblyFileVersion" />
  88. </GetFileVersion>
  89. <ItemGroup>
  90. <OldZip Include="$(TargetDir)$(AssemblyName)_v*.zip" />
  91. <OldZip Include="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v*.zip" />
  92. </ItemGroup>
  93. <Delete Files="@(OldZip)" />
  94. <MakeDir Directories="$(TargetDir)..\BuildCache\" />
  95. <ZipDirectory SourceDirectory="$(TargetDir)" DestinationFile="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  96. <Copy SourceFiles="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  97. <RemoveDir Directories="$(TargetDir)..\BuildCache\" />
  98. <MakeDir Directories="$(GamePath)GadgetCore\Mods\" />
  99. <Copy SourceFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  100. <Message Importance="High" Text="Mod Exported to $(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  101. </Target>
  102. <ItemGroup>
  103. <None Update="Assets\cDarkOrangeLamp.png">
  104. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  105. </None>
  106. <None Update="Assets\cDarkPurpleLamp.png">
  107. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  108. </None>
  109. <None Update="Assets\cGreenLamp.png">
  110. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  111. </None>
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  113. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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  119. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  120. </None>
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  135. </None>
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  138. </None>
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  141. </None>
  142. <None Update="Assets\cYellowLamp.png">
  143. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  144. </None>
  145. <None Update="Assets\First\one">
  146. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  147. </None>
  148. <None Update="Assets\iAirCore.png">
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  150. </None>
  151. <None Update="Assets\iTurquoiseLamp.png">
  152. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  153. </None>
  154. <None Update="Assets\iCore.png">
  155. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  156. </None>
  157. <None Update="Assets\iEarthCore.png">
  158. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  159. </None>
  160. <None Update="Assets\iFireCore.png">
  161. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  162. </None>
  163. <None Update="Assets\iGreenLamp.png">
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  165. </None>
  166. <None Update="Assets\iLightGreenLamp.png">
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  168. </None>
  169. <None Update="Assets\iLightOrangeLamp.png">
  170. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  171. </None>
  172. <None Update="Assets\iOrangeLamp.png">
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  174. </None>
  175. <None Update="Assets\iDarkOrangeLamp.png">
  176. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  177. </None>
  178. <None Update="Assets\iPlatform.png">
  179. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  180. </None>
  181. <None Update="Assets\iDarkPurpleLamp.png">
  182. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  183. </None>
  184. <None Update="Assets\iPurpleLamp.png">
  185. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  186. </None>
  187. <None Update="Assets\iPinkLamp.png">
  188. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  189. </None>
  190. <None Update="Assets\iWaterCore.png">
  191. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  192. </None>
  193. <None Update="Assets\iWhiteLamp.png">
  194. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  195. </None>
  196. <None Update="Assets\iYellowLamp.png">
  197. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  198. </None>
  199. <None Update="Assets\one">
  200. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  201. </None>
  202. <None Update="Assets\stand.png">
  203. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  204. </None>
  205. <None Update="Manifest.ini">
  206. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  207. </None>
  208. </ItemGroup>
  209. <ItemGroup>
  210. <Reference Update="System">
  211. <Private>false</Private>
  212. <SpecificVersion>true</SpecificVersion>
  213. </Reference>
  214. </ItemGroup>
  215. <ItemGroup>
  216. <Reference Update="System.Data">
  217. <EmbedInteropTypes>false</EmbedInteropTypes>
  218. </Reference>
  219. </ItemGroup>
  220. <ItemGroup>
  221. <Reference Update="System.Drawing">
  222. <EmbedInteropTypes>false</EmbedInteropTypes>
  223. </Reference>
  224. </ItemGroup>
  225. <ItemGroup>
  226. <Reference Update="System.IO.Compression.FileSystem">
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  234. </ItemGroup>
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  236. <Reference Update="System.Runtime.Serialization">
  237. <EmbedInteropTypes>false</EmbedInteropTypes>
  238. </Reference>
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  240. <ItemGroup>
  241. <Reference Update="System.Xml">
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  244. </ItemGroup>
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  248. </Reference>
  249. </ItemGroup>
  250. <ItemGroup>
  251. <Folder Include="Patches\" />
  252. </ItemGroup>
  253. </Project>