PlatformOnTopScript.cs 804 B

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  1. 
  2. using System;
  3. using UnityEngine;
  4. namespace PlatformBlock
  5. {
  6. public class PlatformOnTopScript : MonoBehaviour
  7. {
  8. private void OnTriggerEnter(Collider c)
  9. {
  10. if (c.gameObject.layer == 8 && c.GetComponent<NetworkView>().isMine)
  11. {
  12. var collidereObject = gameObject.transform.parent.GetChild(1).gameObject.GetComponentInChildren<BoxCollider>();
  13. collidereObject.transform.localScale = new Vector3(12.0f, 1, 5);
  14. }
  15. }
  16. private void OnTriggerExit(Collider c)
  17. {
  18. if (c.gameObject.layer == 8 && c.GetComponent<NetworkView>().isMine)
  19. {
  20. var collidereObject = gameObject.transform.parent.GetChild(1).gameObject.GetComponentInChildren<BoxCollider>();
  21. collidereObject.transform.localScale = new Vector3(4.0f, 0, 5);
  22. }
  23. }
  24. }
  25. }