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- using GadgetCore.API;
- using UnityEngine;
- namespace AncientReassembler
- {
- public class MenuOpenCloseEventScript : MonoBehaviour
- {
- void OnEnable()
- {
- Core.itemStore.Clear();
- Core.itemStore.UpdateUI(gameObject);
- }
- void OnDisable()
- {
- foreach (Item item in Core.itemStore.Items)
- if (item != null && item.id > 0)
- GadgetCoreAPI.DropItem(MenuScript.player.transform.position, item);
- Core.itemStore.Clear();
- }
- }
- }
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