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- using GadgetCore.API;
- using UnityEngine;
- namespace MultiplayerClientSpawn
- {
- public static class ItemUtil
- {
- public static int CreatePlacableSpawnItem(string tileImgPath, string itemImgPath, string partAPath, string partBPath, string name)
- {
- Texture2D texturePreview = GadgetCoreAPI.LoadTexture2D(tileImgPath);
- Texture2D textureItem = GadgetCoreAPI.LoadTexture2D(itemImgPath);
- Texture2D texturePartA = GadgetCoreAPI.LoadTexture2D(partAPath);
- Texture2D texturePartB = GadgetCoreAPI.LoadTexture2D(partBPath);
- GameObject gameObject = Object.Instantiate<GameObject>((GameObject)Resources.Load("prop/" + 2403));
- {
- Renderer renderer = gameObject.transform.GetChild(0).gameObject.GetComponentInChildren<Renderer>();
- renderer.material = new Material(Shader.Find("Unlit/Transparent"))
- {
- mainTexture = texturePartA
- };
- }
- {
- Renderer renderer = gameObject.transform.GetChild(1).gameObject.GetComponentInChildren<Renderer>();
- renderer.material = new Material(Shader.Find("Unlit/Transparent"))
- {
- mainTexture = texturePartB
- };
- }
- {
- Renderer renderer = gameObject.transform.GetChild(2).gameObject.GetComponentInChildren<ParticleSystemRenderer>();
- renderer.material = new Material(Shader.Find("Unlit/Transparent"))
- {
- mainTexture = texturePartA
- };
- }
- Component.Destroy(gameObject.GetComponentInChildren<SpawnBlock>());
- gameObject.AddComponent<MultiplayerSpawnBlock>();
- ItemInfo itemInfo = new ItemInfo(ItemType.GENERIC, name, "", textureItem, -1, default, null, null, null, null);
- itemInfo.Register(name, -1, true);
- new TileInfo(TileType.NONSOLID, texturePreview, gameObject, itemInfo).Register(name, -1, true);
- return itemInfo.GetID();
- }
- }
- }
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