using GadgetCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace MoreLights { internal static class Core { public static int itemGreenLampId = -1; public static int itemYellowLampId = -1; public static int itemPurpleLampId = -1; public static int itemOrangeLampId = -1; public static int itemWhiteLampId = -1; public static GadgetLogger logger; } }