using GadgetCore.API; using GadgetCore.Util; using HarmonyLib; using System; using System.Collections; using System.Threading; using System.Windows.Threading; using UnityEngine; namespace MoreLights { public class CoroutineManager : MonoBehaviour { Action action; public void SetAction(Action action) { this.action = action; } void OnEnable() { if (action != null) action.Invoke(); } } }