using GadgetCore.API; using UnityEngine; namespace CombatChipChest { public class MenuOpenEventScript : MonoBehaviour { void OnEnable() { if(Menuu.curProfession == 1) { Core.menu.CloseMenu(); GameObject gameObject = (GameObject)Object.Instantiate(Resources.Load("txtError"), MenuScript.player.transform.position, Quaternion.identity); gameObject.SendMessage("InitError", "You are an Ironman!"); return; } Core.combatChipStore.UpdateUI(gameObject); } } }