using GadgetCore; using GadgetCore.API; using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace MonsterNests { internal static class Core { public static ObjectInfo objectBugspotBig; public static ObjectInfo objectSpiderEgg; public static ObjectInfo objectSpiderEggCM; public static ObjectInfo objectGoldenShroom; public static ObjectInfo objectSpikePlant; public static ObjectInfo objectSpikePlantCM; public static ObjectInfo objectAncientCrystal; public static ObjectInfo objectAncientCrystalCM; public static GadgetLogger logger; } }