using GadgetCore; using GadgetCore.API; using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace CombatChipChest { internal static class Core { public static int itemCombatChipChestId = -1; public static int npcID = -1; public static MenuInfo menu = null; public static CombatChipStore combatChipStore = new CombatChipStore(16, "CombatChipChest"); public static GadgetLogger logger; } }