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@@ -8,7 +8,7 @@ namespace AncientReassembler
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[Gadget("AncientReassembler", LoadAfter: new string[] { "ScrapYard" }, Dependencies: new string[] { "ScrapYard" })]
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[Gadget("AncientReassembler", LoadAfter: new string[] { "ScrapYard" }, Dependencies: new string[] { "ScrapYard" })]
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public class AncientReassembler : Gadget<AncientReassembler>
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public class AncientReassembler : Gadget<AncientReassembler>
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{
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{
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- public const string MOD_VERSION = "1.2"; // Set this to the version of your mod.
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+ public const string MOD_VERSION = "1.3"; // Set this to the version of your mod.
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public const string CONFIG_VERSION = "1.0"; // Increment this whenever you change your mod's config file.
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public const string CONFIG_VERSION = "1.0"; // Increment this whenever you change your mod's config file.
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public override IGadgetConfigMenu GetConfigMenu() { return null; }
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public override IGadgetConfigMenu GetConfigMenu() { return null; }
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@@ -24,13 +24,13 @@ namespace AncientReassembler
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Logger.Log("Ancient Reassembler v" + Info.Mod.Version);
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Logger.Log("Ancient Reassembler v" + Info.Mod.Version);
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Core.logger = Logger;
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Core.logger = Logger;
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- var tile = ItemUtil.CreatePlacableItem("cAncientReassembler.png", "iAncientReassembler.png", "Ancient Reassembler");
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+ var asset = GadgetCoreAPI.LoadAssetBundle("menuancientreassembler");
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+
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+ var tile = ItemUtil.CreatePlacableItem("cAncientReassembler.png", "iAncientReassembler.png", "Ancient Reassembler", (GameObject)asset.LoadAsset("assets/resources/tileancientreassembler.prefab"));
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Core.itemAncientReassemblerId = tile.Item.GetID();
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Core.itemAncientReassemblerId = tile.Item.GetID();
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Core.npcID = tile.GetID();
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Core.npcID = tile.GetID();
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- var asset = GadgetCoreAPI.LoadAssetBundle("menuancientreassembler");
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-
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var menuAncient = UnityEngine.Object.Instantiate((GameObject)asset.LoadAsset("assets/resources/menuancientreassembler.prefab"));
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var menuAncient = UnityEngine.Object.Instantiate((GameObject)asset.LoadAsset("assets/resources/menuancientreassembler.prefab"));
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menuAncient.transform.localPosition = new Vector3(7.75f, 0, -2);
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menuAncient.transform.localPosition = new Vector3(7.75f, 0, -2);
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