using GadgetCore;
using GadgetCore.API;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace SpacePlanet
{
  internal static class Core
  {
    public static int spacePlanetId = -1;

    public static ObjectInfo objectSpaceOre;
    public static ObjectInfo objectSpaceOreBig;

    public static GadgetLogger logger;
  }
}
