Ships.csproj 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project Sdk="Microsoft.NET.Sdk">
  3. <ImportGroup>
  4. <Import Project="../GamePaths.xml" />
  5. </ImportGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  9. <ProjectGuid>{91AB81DE-EAEE-47D1-93DD-541179208219}</ProjectGuid>
  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>Ships</RootNamespace>
  13. <AssemblyName>Ships</AssemblyName>
  14. <TargetFrameworks>net35</TargetFrameworks>
  15. <FileAlignment>512</FileAlignment>
  16. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  17. <Configurations>Release</Configurations>
  18. <Authors>Zariteis</Authors>
  19. <ApplicationIcon />
  20. <StartupObject />
  21. <Platforms>x86</Platforms>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  24. <PlatformTarget>x86</PlatformTarget>
  25. <DebugType>none</DebugType>
  26. <Optimize>true</Optimize>
  27. <OutputPath>Release\</OutputPath>
  28. <DefineConstants>TRACE</DefineConstants>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net35|x86'">
  34. <NoWarn>1701;1702</NoWarn>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <Compile Remove="%2a%2a\**" />
  38. <EmbeddedResource Remove="%2a%2a\**" />
  39. <None Remove="%2a%2a\**" />
  40. </ItemGroup>
  41. <ItemGroup>
  42. <None Remove="Assets\a16.png" />
  43. <None Remove="Assets\d17b.png" />
  44. </ItemGroup>
  45. <ItemGroup>
  46. <Reference Include="0Harmony">
  47. <HintPath>$(GamePath)$(ManagedFolder)0Harmony.dll</HintPath>
  48. <SpecificVersion>false</SpecificVersion>
  49. <Private>false</Private>
  50. <RequiredTargetFramework>net35</RequiredTargetFramework>
  51. </Reference>
  52. <Reference Include="Assembly-CSharp">
  53. <HintPath>$(GamePath)$(ManagedFolder)Assembly-CSharp.dll</HintPath>
  54. <SpecificVersion>false</SpecificVersion>
  55. <RequiredTargetFramework>net35</RequiredTargetFramework>
  56. <Private>false</Private>
  57. </Reference>
  58. <Reference Include="GadgetCore">
  59. <HintPath>$(GamePath)$(ManagedFolder)GadgetCore.dll</HintPath>
  60. <SpecificVersion>false</SpecificVersion>
  61. <RequiredTargetFramework>net35</RequiredTargetFramework>
  62. <Private>false</Private>
  63. </Reference>
  64. <Reference Include="RecipeMenuCore">
  65. <HintPath>..\RecipeMenuCore\Release\RecipeMenuCore.dll</HintPath>
  66. <Private>false</Private>
  67. <SpecificVersion>false</SpecificVersion>
  68. </Reference>
  69. <Reference Include="UnityEngine">
  70. <HintPath>$(GamePath)$(ManagedFolder)UnityEngine.dll</HintPath>
  71. <SpecificVersion>false</SpecificVersion>
  72. <RequiredTargetFramework>net35</RequiredTargetFramework>
  73. <Private>false</Private>
  74. </Reference>
  75. <Reference Include="WindowsBase" />
  76. </ItemGroup>
  77. <ItemGroup>
  78. <Content Include="ModInfo.txt">
  79. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  80. </Content>
  81. </ItemGroup>
  82. <UsingTask TaskName="GetFileVersion" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
  83. <ParameterGroup>
  84. <AssemblyPath ParameterType="System.String" Required="true" />
  85. <Version ParameterType="System.String" Output="true" />
  86. <TrimmedVersion ParameterType="System.String" Output="true" />
  87. </ParameterGroup>
  88. <Task>
  89. <Using Namespace="System.Diagnostics" />
  90. <Using Namespace="System.Text" />
  91. <Using Namespace="System.Linq" />
  92. <Code Type="Fragment" Language="cs">
  93. <![CDATA[
  94. this.Version = FileVersionInfo.GetVersionInfo(this.AssemblyPath).FileVersion;
  95. this.TrimmedVersion = this.Version.Split('.').TakeWhile(x => !x.Equals("0")).Aggregate(new StringBuilder(), (a, b) => { if (a.Length > 0) a.Append("."); a.Append(b); return a; }).ToString();
  96. if (this.TrimmedVersion.IndexOf('.') == -1) this.TrimmedVersion += ".0";
  97. ]]>
  98. </Code>
  99. </Task>
  100. </UsingTask>
  101. <Target Name="PostBuild" AfterTargets="PostBuildEvent">
  102. <GetFileVersion AssemblyPath="$(TargetPath)">
  103. <Output TaskParameter="Version" PropertyName="ModFullVersion" />
  104. <Output TaskParameter="TrimmedVersion" PropertyName="AssemblyFileVersion" />
  105. </GetFileVersion>
  106. <ItemGroup>
  107. <OldZip Include="$(TargetDir)$(AssemblyName)_v*.zip" />
  108. <OldZip Include="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v*.zip" />
  109. </ItemGroup>
  110. <Delete Files="@(OldZip)" />
  111. <MakeDir Directories="$(TargetDir)..\BuildCache\" />
  112. <ZipDirectory SourceDirectory="$(TargetDir)" DestinationFile="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  113. <Copy SourceFiles="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  114. <RemoveDir Directories="$(TargetDir)..\BuildCache\" />
  115. <MakeDir Directories="$(GamePath)GadgetCore\Mods\" />
  116. <Copy SourceFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  117. <Message Importance="High" Text="Mod Exported to $(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  118. </Target>
  119. <ItemGroup>
  120. <None Update="Assets\01_space.ogg">
  121. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  122. </None>
  123. <None Update="Assets\aOldTecArmor.png">
  124. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  125. </None>
  126. <None Update="Assets\bgNone.png">
  127. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  128. </None>
  129. <None Update="Assets\bgScrapYard.png">
  130. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  131. </None>
  132. <None Update="Assets\bgScrapYardExtension.png">
  133. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  134. </None>
  135. <None Update="Assets\bgScrapYardTop.png">
  136. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  137. </None>
  138. <None Update="Assets\bgShips.png">
  139. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  140. </None>
  141. <None Update="Assets\bgShipsExtension.png">
  142. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  143. </None>
  144. <None Update="Assets\bgShipsTop.png">
  145. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  146. </None>
  147. <None Update="Assets\bgStars.png">
  148. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  149. </None>
  150. <None Update="Assets\bOldTecArmor.png">
  151. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  152. </None>
  153. <None Update="Assets\brokenChest.png">
  154. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  155. </None>
  156. <None Update="Assets\brokenCrates1.png">
  157. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  158. </None>
  159. <None Update="Assets\brokenCrates2.png">
  160. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  161. </None>
  162. <None Update="Assets\brokenCrates3.png">
  163. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  164. </None>
  165. <None Update="Assets\brokenCrates4.png">
  166. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  167. </None>
  168. <None Update="Assets\brokenItemMod.png">
  169. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  170. </None>
  171. <None Update="Assets\brokenPirate.png">
  172. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  173. </None>
  174. <None Update="Assets\brokenPirate1.png">
  175. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  176. </None>
  177. <None Update="Assets\brokenPirate2.png">
  178. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  179. </None>
  180. <None Update="Assets\brokenPirate3.png">
  181. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  182. </None>
  183. <None Update="Assets\brokenPirate4.png">
  184. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  185. </None>
  186. <None Update="Assets\brokenPirate5.png">
  187. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  188. </None>
  189. <None Update="Assets\brokenPirate6.png">
  190. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  191. </None>
  192. <None Update="Assets\brokenSliverbody.png">
  193. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  194. </None>
  195. <None Update="Assets\brokenSliverHead.png">
  196. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  197. </None>
  198. <None Update="Assets\brokenSliverTail.png">
  199. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  200. </None>
  201. <None Update="Assets\brokenTeleporter.png">
  202. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  203. </None>
  204. <None Update="Assets\bScrapYardbg0.png">
  205. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  206. </None>
  207. <None Update="Assets\bScrapYardbg1.png">
  208. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  209. </None>
  210. <None Update="Assets\bScrapYardbg2.png">
  211. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  212. </None>
  213. <None Update="Assets\bScrapYardbg3.png">
  214. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  215. </None>
  216. <None Update="Assets\bShipsbg0.png">
  217. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  218. </None>
  219. <None Update="Assets\bShipsbg1.png">
  220. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  221. </None>
  222. <None Update="Assets\bShipsbg2.png">
  223. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  224. </None>
  225. <None Update="Assets\bShipsbg3.png">
  226. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  227. </None>
  228. <None Update="Assets\cGreenLamp.png">
  229. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  230. </None>
  231. <None Update="Assets\charBG.png">
  232. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  233. </None>
  234. <None Update="Assets\cOrangeLamp.png">
  235. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  236. </None>
  237. <None Update="Assets\cPlatform.png">
  238. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  239. </None>
  240. <None Update="Assets\cPurpleLamp.png">
  241. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  242. </None>
  243. <None Update="Assets\cWhiteLamp.png">
  244. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  245. </None>
  246. <None Update="Assets\cYellowLamp.png">
  247. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  248. </None>
  249. <None Update="Assets\dOldTecDroidBase.png">
  250. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  251. </None>
  252. <None Update="Assets\dOldTecDroidTop.png">
  253. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  254. </None>
  255. <None Update="Assets\entranceScrapYard.png">
  256. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  257. </None>
  258. <None Update="Assets\entranceShips.png">
  259. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  260. </None>
  261. <None Update="Assets\First\one">
  262. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  263. </None>
  264. <None Update="Assets\hOldTecHelmet.png">
  265. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  266. </None>
  267. <None Update="Assets\iAirCore.png">
  268. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  269. </None>
  270. <None Update="Assets\iCore.png">
  271. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  272. </None>
  273. <None Update="Assets\iEarthCore.png">
  274. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  275. </None>
  276. <None Update="Assets\iFireCore.png">
  277. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  278. </None>
  279. <None Update="Assets\iGreenLamp.png">
  280. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  281. </None>
  282. <None Update="Assets\iOldCore.png">
  283. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  284. </None>
  285. <None Update="Assets\iOldItemMod.png">
  286. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  287. </None>
  288. <None Update="Assets\iOldTec.png">
  289. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  290. </None>
  291. <None Update="Assets\iOldTecArmor.png">
  292. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  293. </None>
  294. <None Update="Assets\iOldTecDroid.png">
  295. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  296. </None>
  297. <None Update="Assets\iOldTecHelmet.png">
  298. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  299. </None>
  300. <None Update="Assets\iOldTecShield.png">
  301. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  302. </None>
  303. <None Update="Assets\iOrangeLamp.png">
  304. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  305. </None>
  306. <None Update="Assets\iPlatform.png">
  307. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  308. </None>
  309. <None Update="Assets\iPurpleLamp.png">
  310. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  311. </None>
  312. <None Update="Assets\iScrapTrophy.png">
  313. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  314. </None>
  315. <None Update="Assets\iWaterCore.png">
  316. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  317. </None>
  318. <None Update="Assets\iWhiteLamp.png">
  319. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  320. </None>
  321. <None Update="Assets\iYellowLamp.png">
  322. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  323. </None>
  324. <None Update="Assets\merchantBody.png">
  325. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  326. </None>
  327. <None Update="Assets\merchantHead.png">
  328. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  329. </None>
  330. <None Update="Assets\merchantPortrait.png">
  331. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  332. </None>
  333. <None Update="Assets\metalPlatform.png">
  334. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  335. </None>
  336. <None Update="Assets\metalPlatformClean.png">
  337. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  338. </None>
  339. <None Update="Assets\midCoverChunk0.png">
  340. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  341. </None>
  342. <None Update="Assets\midHiddenChunk0.png">
  343. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  344. </None>
  345. <None Update="Assets\midShipsChunk0.png">
  346. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  347. </None>
  348. <None Update="Assets\midShipsChunk1.png">
  349. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  350. </None>
  351. <None Update="Assets\oldChest.png">
  352. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  353. </None>
  354. <None Update="Assets\oldChestOpen.png">
  355. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  356. </None>
  357. <None Update="Assets\one">
  358. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  359. </None>
  360. <None Update="Assets\parallax.png">
  361. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  362. </None>
  363. <None Update="Assets\planetScrapYard.png">
  364. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  365. </None>
  366. <None Update="Assets\planetScrapYardPrev.png">
  367. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  368. </None>
  369. <None Update="Assets\planetScrapYard_old.png">
  370. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  371. </None>
  372. <None Update="Assets\planetShip.png">
  373. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  374. </None>
  375. <None Update="Assets\planetShipPrev.png">
  376. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  377. </None>
  378. <None Update="Assets\planetShips.png">
  379. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  380. </None>
  381. <None Update="Assets\planetShipsPrev.png">
  382. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  383. </None>
  384. <None Update="Assets\planetSpacePrev.png">
  385. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  386. </None>
  387. <None Update="Assets\platform">
  388. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  389. </None>
  390. <None Update="Assets\recipesOldTec.png">
  391. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  392. </None>
  393. <None Update="Assets\rockPlatform.png">
  394. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  395. </None>
  396. <None Update="Assets\scrapyardstand">
  397. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  398. </None>
  399. <None Update="Assets\scrapYardStand.png">
  400. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  401. </None>
  402. <None Update="Assets\scrapYardStandInfo.png">
  403. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  404. </None>
  405. <None Update="Assets\shipAEntranceBG.png">
  406. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  407. </None>
  408. <None Update="Assets\shipAEntranceFG.png">
  409. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  410. </None>
  411. <None Update="Assets\shipAExitBG.png">
  412. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  413. </None>
  414. <None Update="Assets\shipAExitFG.png">
  415. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  416. </None>
  417. <None Update="Assets\shipAMainBG.png">
  418. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  419. </None>
  420. <None Update="Assets\shipAMainFG.png">
  421. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  422. </None>
  423. <None Update="Assets\shopStand.png">
  424. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  425. </None>
  426. <None Update="Assets\shopStand_old.png">
  427. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  428. </None>
  429. <None Update="Assets\sideBigShips.png">
  430. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  431. </None>
  432. <None Update="Assets\sidesmallShips.png">
  433. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  434. </None>
  435. <None Update="Assets\signShip.png">
  436. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  437. </None>
  438. <None Update="Assets\signShips.png">
  439. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  440. </None>
  441. <None Update="Manifest.ini">
  442. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  443. </None>
  444. </ItemGroup>
  445. <ItemGroup>
  446. <Reference Update="System">
  447. <Private>false</Private>
  448. <SpecificVersion>true</SpecificVersion>
  449. </Reference>
  450. </ItemGroup>
  451. <ItemGroup>
  452. <Reference Update="System.Data">
  453. <EmbedInteropTypes>false</EmbedInteropTypes>
  454. </Reference>
  455. </ItemGroup>
  456. <ItemGroup>
  457. <Reference Update="System.Drawing">
  458. <EmbedInteropTypes>false</EmbedInteropTypes>
  459. </Reference>
  460. </ItemGroup>
  461. <ItemGroup>
  462. <Reference Update="System.IO.Compression.FileSystem">
  463. <EmbedInteropTypes>false</EmbedInteropTypes>
  464. </Reference>
  465. </ItemGroup>
  466. <ItemGroup>
  467. <Reference Update="System.Numerics">
  468. <EmbedInteropTypes>false</EmbedInteropTypes>
  469. </Reference>
  470. </ItemGroup>
  471. <ItemGroup>
  472. <Reference Update="System.Runtime.Serialization">
  473. <EmbedInteropTypes>false</EmbedInteropTypes>
  474. </Reference>
  475. </ItemGroup>
  476. <ItemGroup>
  477. <Reference Update="System.Xml">
  478. <EmbedInteropTypes>false</EmbedInteropTypes>
  479. </Reference>
  480. </ItemGroup>
  481. <ItemGroup>
  482. <Reference Update="System.Xml.Linq">
  483. <EmbedInteropTypes>false</EmbedInteropTypes>
  484. </Reference>
  485. </ItemGroup>
  486. </Project>