using GadgetCore; using GadgetCore.API; using System.Collections.Generic; namespace Subworlds { internal static class Core { public static GadgetLogger logger; public static PlanetInfo shipPlanet; public static PlanetInfo meteroidPlanet; public static bool shipPorterPlaced; public static bool meteorPorterPlaced; public static List spawnObjects = new List(); public static ItemInfo itemOldTex; public static ItemInfo itemOldTexShield; public static ItemInfo itemOldTexHelmet; public static ItemInfo itemOldTexArmor; public static ItemInfo itemOldTexDroid; public static ItemInfo itemOldTexMod; public static int lastBiome = -1; public static bool planetHasMeteors = false; public static bool planetHasPirates = false; } }