using GadgetCore;
using GadgetCore.API;
using System.Collections.Generic;

namespace Subworlds
{
  internal static class Core
  {
    public static GadgetLogger logger;

    public static PlanetInfo shipPlanet;
    public static PlanetInfo meteroidPlanet;

    public static bool shipPorterPlaced;
    public static bool meteorPorterPlaced;

    public static List<int> spawnObjects = new List<int>();

    public static ItemInfo itemOldTex;

    public static ItemInfo itemOldTexShield;
    public static ItemInfo itemOldTexHelmet;
    public static ItemInfo itemOldTexArmor;
    public static ItemInfo itemOldTexDroid;
    public static ItemInfo itemOldTexMod;

    public static int lastBiome = -1;
  }
}
