PositionSet.cs 967 B

12345678910111213141516171819202122232425262728293031323334
  1. using UnityEngine;
  2. namespace StorageExpansion
  3. {
  4. internal class PositionSet
  5. {
  6. internal PositionSet(float slotStartX, float slotStartY, float slotStartZ, int slotWrap, float pageStartX, float pageStartY, float pageStartZ, int pageWrap)
  7. {
  8. this.slotStartX = slotStartX;
  9. this.slotStartY = slotStartY;
  10. this.slotStartZ = slotStartZ;
  11. this.slotWrap = slotWrap;
  12. this.slotPos = new Vector3(slotStartX, slotStartY, slotStartZ);
  13. this.pageStartX = pageStartX;
  14. this.pageStartY = pageStartY;
  15. this.pageStartZ = pageStartZ;
  16. this.pageWrap = pageWrap;
  17. this.pagePos = new Vector3(pageStartX, pageStartY, pageStartZ);
  18. }
  19. public float slotStartX;
  20. public float slotStartY;
  21. public float slotStartZ;
  22. public int slotWrap;
  23. public Vector3 slotPos;
  24. public float pageStartX;
  25. public float pageStartY;
  26. public float pageStartZ;
  27. public int pageWrap;
  28. public Vector3 pagePos;
  29. }
  30. }