using GadgetCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace StorageExpansion { internal static class Core { public static GadgetLogger logger; public static int settingAmountPages = 14; public static int settingAmountActualPages = 14; public static int settingAmountSlots = 8 * 5; public static int settingAmountActualSlots = 8 * 6; public static StorageSizeEnum settingSizeEnum = StorageSizeEnum.Large; } }