ScrapYard.csproj 12 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project Sdk="Microsoft.NET.Sdk">
  3. <ImportGroup>
  4. <Import Project="../GamePaths.xml" />
  5. </ImportGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  9. <ProjectGuid>{91AB81DE-EAEE-47D1-93DD-541179208219}</ProjectGuid>
  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>ScrapYard</RootNamespace>
  13. <AssemblyName>ScrapYard</AssemblyName>
  14. <TargetFrameworks>net35</TargetFrameworks>
  15. <FileAlignment>512</FileAlignment>
  16. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  17. <Configurations>Release</Configurations>
  18. <Authors>Zariteis</Authors>
  19. <ApplicationIcon />
  20. <StartupObject />
  21. <Platforms>x86</Platforms>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  24. <PlatformTarget>x86</PlatformTarget>
  25. <DebugType>none</DebugType>
  26. <Optimize>true</Optimize>
  27. <OutputPath>Release\</OutputPath>
  28. <DefineConstants>TRACE</DefineConstants>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net35|x86'">
  34. <NoWarn>1701;1702</NoWarn>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <Reference Include="0Harmony">
  38. <HintPath>$(GamePath)$(ManagedFolder)0Harmony.dll</HintPath>
  39. <SpecificVersion>false</SpecificVersion>
  40. <Private>false</Private>
  41. <RequiredTargetFramework>net35</RequiredTargetFramework>
  42. </Reference>
  43. <Reference Include="Assembly-CSharp">
  44. <HintPath>$(GamePath)$(ManagedFolder)Assembly-CSharp.dll</HintPath>
  45. <SpecificVersion>false</SpecificVersion>
  46. <RequiredTargetFramework>net35</RequiredTargetFramework>
  47. <Private>false</Private>
  48. </Reference>
  49. <Reference Include="GadgetCore">
  50. <HintPath>$(GamePath)$(ManagedFolder)GadgetCore.dll</HintPath>
  51. <SpecificVersion>false</SpecificVersion>
  52. <RequiredTargetFramework>net35</RequiredTargetFramework>
  53. <Private>false</Private>
  54. </Reference>
  55. <Reference Include="UnityEngine">
  56. <HintPath>$(GamePath)$(ManagedFolder)UnityEngine.dll</HintPath>
  57. <SpecificVersion>false</SpecificVersion>
  58. <RequiredTargetFramework>net35</RequiredTargetFramework>
  59. <Private>false</Private>
  60. </Reference>
  61. <Reference Include="WindowsBase" />
  62. </ItemGroup>
  63. <ItemGroup>
  64. <Content Include="ModInfo.txt">
  65. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  66. </Content>
  67. </ItemGroup>
  68. <UsingTask TaskName="GetFileVersion" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
  69. <ParameterGroup>
  70. <AssemblyPath ParameterType="System.String" Required="true" />
  71. <Version ParameterType="System.String" Output="true" />
  72. <TrimmedVersion ParameterType="System.String" Output="true" />
  73. </ParameterGroup>
  74. <Task>
  75. <Using Namespace="System.Diagnostics" />
  76. <Using Namespace="System.Text" />
  77. <Using Namespace="System.Linq" />
  78. <Code Type="Fragment" Language="cs">
  79. <![CDATA[
  80. this.Version = FileVersionInfo.GetVersionInfo(this.AssemblyPath).FileVersion;
  81. this.TrimmedVersion = this.Version.Split('.').TakeWhile(x => !x.Equals("0")).Aggregate(new StringBuilder(), (a, b) => { if (a.Length > 0) a.Append("."); a.Append(b); return a; }).ToString();
  82. if (this.TrimmedVersion.IndexOf('.') == -1) this.TrimmedVersion += ".0";
  83. ]]>
  84. </Code>
  85. </Task>
  86. </UsingTask>
  87. <Target Name="PostBuild" AfterTargets="PostBuildEvent">
  88. <GetFileVersion AssemblyPath="$(TargetPath)">
  89. <Output TaskParameter="Version" PropertyName="ModFullVersion" />
  90. <Output TaskParameter="TrimmedVersion" PropertyName="AssemblyFileVersion" />
  91. </GetFileVersion>
  92. <ItemGroup>
  93. <OldZip Include="$(TargetDir)$(AssemblyName)_v*.zip" />
  94. <OldZip Include="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v*.zip" />
  95. </ItemGroup>
  96. <Delete Files="@(OldZip)" />
  97. <MakeDir Directories="$(TargetDir)..\BuildCache\" />
  98. <ZipDirectory SourceDirectory="$(TargetDir)" DestinationFile="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  99. <Copy SourceFiles="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  100. <RemoveDir Directories="$(TargetDir)..\BuildCache\" />
  101. <MakeDir Directories="$(GamePath)GadgetCore\Mods\" />
  102. <Copy SourceFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  103. <Message Importance="High" Text="Mod Exported to $(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  104. </Target>
  105. <ItemGroup>
  106. <None Update="Assets\bgScrapYard.png">
  107. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  108. </None>
  109. <None Update="Assets\bgScrapYardExtension.png">
  110. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  111. </None>
  112. <None Update="Assets\bgScrapYardTop.png">
  113. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  114. </None>
  115. <None Update="Assets\bScrapYardbg0.png">
  116. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  117. </None>
  118. <None Update="Assets\bScrapYardbg1.png">
  119. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  120. </None>
  121. <None Update="Assets\bScrapYardbg2.png">
  122. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  123. </None>
  124. <None Update="Assets\bScrapYardbg3.png">
  125. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  126. </None>
  127. <None Update="Assets\cGreenLamp.png">
  128. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  129. </None>
  130. <None Update="Assets\charBG.png">
  131. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  132. </None>
  133. <None Update="Assets\cOrangeLamp.png">
  134. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  135. </None>
  136. <None Update="Assets\cPlatform.png">
  137. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  138. </None>
  139. <None Update="Assets\cPurpleLamp.png">
  140. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  141. </None>
  142. <None Update="Assets\cWhiteLamp.png">
  143. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  144. </None>
  145. <None Update="Assets\cYellowLamp.png">
  146. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  147. </None>
  148. <None Update="Assets\entranceScrapYard.png">
  149. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  150. </None>
  151. <None Update="Assets\First\one">
  152. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  153. </None>
  154. <None Update="Assets\iAirCore.png">
  155. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  156. </None>
  157. <None Update="Assets\iCore.png">
  158. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  159. </None>
  160. <None Update="Assets\iEarthCore.png">
  161. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  162. </None>
  163. <None Update="Assets\iFireCore.png">
  164. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  165. </None>
  166. <None Update="Assets\iGreenLamp.png">
  167. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  168. </None>
  169. <None Update="Assets\iOrangeLamp.png">
  170. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  171. </None>
  172. <None Update="Assets\iPlatform.png">
  173. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  174. </None>
  175. <None Update="Assets\iPurpleLamp.png">
  176. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  177. </None>
  178. <None Update="Assets\iScrapTrophy.png">
  179. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  180. </None>
  181. <None Update="Assets\iWaterCore.png">
  182. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  183. </None>
  184. <None Update="Assets\iWhiteLamp.png">
  185. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  186. </None>
  187. <None Update="Assets\iYellowLamp.png">
  188. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  189. </None>
  190. <None Update="Assets\merchantBody.png">
  191. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  192. </None>
  193. <None Update="Assets\merchantHead.png">
  194. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  195. </None>
  196. <None Update="Assets\merchantPortrait.png">
  197. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  198. </None>
  199. <None Update="Assets\metalPlatform.png">
  200. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  201. </None>
  202. <None Update="Assets\midCoverChunk0.png">
  203. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  204. </None>
  205. <None Update="Assets\midHiddenChunk0.png">
  206. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  207. </None>
  208. <None Update="Assets\midScrapYardChunk0.png">
  209. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  210. </None>
  211. <None Update="Assets\midScrapYardChunk1.png">
  212. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  213. </None>
  214. <None Update="Assets\one">
  215. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  216. </None>
  217. <None Update="Assets\parallax.png">
  218. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  219. </None>
  220. <None Update="Assets\planetScrapYard.png">
  221. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  222. </None>
  223. <None Update="Assets\planetScrapYardPrev.png">
  224. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  225. </None>
  226. <None Update="Assets\platform">
  227. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  228. </None>
  229. <None Update="Assets\scrapyardstand">
  230. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  231. </None>
  232. <None Update="Assets\scrapYardStand.png">
  233. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  234. </None>
  235. <None Update="Assets\scrapYardStandInfo.png">
  236. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  237. </None>
  238. <None Update="Assets\shopStand.png">
  239. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  240. </None>
  241. <None Update="Assets\sideBigScrapYard.png">
  242. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  243. </None>
  244. <None Update="Assets\sidesmallScrapYard.png">
  245. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  246. </None>
  247. <None Update="Assets\signScrapYard.png">
  248. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  249. </None>
  250. <None Update="Manifest.ini">
  251. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  252. </None>
  253. </ItemGroup>
  254. <ItemGroup>
  255. <Reference Update="System">
  256. <Private>false</Private>
  257. <SpecificVersion>true</SpecificVersion>
  258. </Reference>
  259. </ItemGroup>
  260. <ItemGroup>
  261. <Reference Update="System.Data">
  262. <EmbedInteropTypes>false</EmbedInteropTypes>
  263. </Reference>
  264. </ItemGroup>
  265. <ItemGroup>
  266. <Reference Update="System.Drawing">
  267. <EmbedInteropTypes>false</EmbedInteropTypes>
  268. </Reference>
  269. </ItemGroup>
  270. <ItemGroup>
  271. <Reference Update="System.IO.Compression.FileSystem">
  272. <EmbedInteropTypes>false</EmbedInteropTypes>
  273. </Reference>
  274. </ItemGroup>
  275. <ItemGroup>
  276. <Reference Update="System.Numerics">
  277. <EmbedInteropTypes>false</EmbedInteropTypes>
  278. </Reference>
  279. </ItemGroup>
  280. <ItemGroup>
  281. <Reference Update="System.Runtime.Serialization">
  282. <EmbedInteropTypes>false</EmbedInteropTypes>
  283. </Reference>
  284. </ItemGroup>
  285. <ItemGroup>
  286. <Reference Update="System.Xml">
  287. <EmbedInteropTypes>false</EmbedInteropTypes>
  288. </Reference>
  289. </ItemGroup>
  290. <ItemGroup>
  291. <Reference Update="System.Xml.Linq">
  292. <EmbedInteropTypes>false</EmbedInteropTypes>
  293. </Reference>
  294. </ItemGroup>
  295. <ItemGroup>
  296. <Folder Include="Patches\" />
  297. </ItemGroup>
  298. </Project>