QuickStack.csproj 8.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project Sdk="Microsoft.NET.Sdk">
  3. <ImportGroup>
  4. <Import Project="../GamePaths.xml" />
  5. </ImportGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  9. <ProjectGuid>{91AB81DE-EAEE-47D1-93DD-541179208219}</ProjectGuid>
  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>QuickStack</RootNamespace>
  13. <AssemblyName>QuickStack</AssemblyName>
  14. <TargetFrameworks>net35</TargetFrameworks>
  15. <FileAlignment>512</FileAlignment>
  16. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  17. <Configurations>Release</Configurations>
  18. <Authors>Zariteis</Authors>
  19. <ApplicationIcon />
  20. <StartupObject />
  21. <Platforms>x86</Platforms>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  24. <PlatformTarget>x86</PlatformTarget>
  25. <DebugType>none</DebugType>
  26. <Optimize>true</Optimize>
  27. <OutputPath>Release\</OutputPath>
  28. <DefineConstants>TRACE</DefineConstants>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net35|x86'">
  34. <NoWarn>1701;1702</NoWarn>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <Reference Include="0Harmony">
  38. <HintPath>$(GamePath)$(ManagedFolder)0Harmony.dll</HintPath>
  39. <Private>false</Private>
  40. </Reference>
  41. <Reference Include="Assembly-CSharp">
  42. <HintPath>$(GamePath)$(ManagedFolder)Assembly-CSharp.dll</HintPath>
  43. <Private>false</Private>
  44. </Reference>
  45. <Reference Include="GadgetCore">
  46. <HintPath>$(GamePath)$(ManagedFolder)GadgetCore.dll</HintPath>
  47. <Private>false</Private>
  48. </Reference>
  49. <Reference Include="StorageExpansion">
  50. <HintPath>..\StorageExpansion\Release\StorageExpansion.dll</HintPath>
  51. <Private>false</Private>
  52. <SpecificVersion>false</SpecificVersion>
  53. </Reference>
  54. <Reference Include="UnityEngine">
  55. <HintPath>$(GamePath)$(ManagedFolder)UnityEngine.dll</HintPath>
  56. <Private>false</Private>
  57. </Reference>
  58. <Reference Include="UnityEngine">
  59. <HintPath>$(GamePath)$(ManagedFolder)UnityEngine.UI.dll</HintPath>
  60. <Private>false</Private>
  61. </Reference>
  62. <Reference Include="WindowsBase" />
  63. </ItemGroup>
  64. <ItemGroup>
  65. <Content Include="ModInfo.txt">
  66. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  67. </Content>
  68. </ItemGroup>
  69. <UsingTask TaskName="GetFileVersion" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
  70. <ParameterGroup>
  71. <AssemblyPath ParameterType="System.String" Required="true" />
  72. <Version ParameterType="System.String" Output="true" />
  73. <TrimmedVersion ParameterType="System.String" Output="true" />
  74. </ParameterGroup>
  75. <Task>
  76. <Using Namespace="System.Diagnostics" />
  77. <Using Namespace="System.Text" />
  78. <Using Namespace="System.Linq" />
  79. <Code Type="Fragment" Language="cs">
  80. <![CDATA[
  81. this.Version = FileVersionInfo.GetVersionInfo(this.AssemblyPath).FileVersion;
  82. this.TrimmedVersion = this.Version.Split('.').TakeWhile(x => !x.Equals("0")).Aggregate(new StringBuilder(), (a, b) => { if (a.Length > 0) a.Append("."); a.Append(b); return a; }).ToString();
  83. if (this.TrimmedVersion.IndexOf('.') == -1) this.TrimmedVersion += ".0";
  84. ]]>
  85. </Code>
  86. </Task>
  87. </UsingTask>
  88. <Target Name="PostBuild" AfterTargets="PostBuildEvent">
  89. <GetFileVersion AssemblyPath="$(TargetPath)">
  90. <Output TaskParameter="Version" PropertyName="ModFullVersion" />
  91. <Output TaskParameter="TrimmedVersion" PropertyName="AssemblyFileVersion" />
  92. </GetFileVersion>
  93. <ItemGroup>
  94. <OldZip Include="$(TargetDir)$(AssemblyName)_v*.zip" />
  95. <OldZip Include="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v*.zip" />
  96. </ItemGroup>
  97. <Delete Files="@(OldZip)" />
  98. <MakeDir Directories="$(TargetDir)..\BuildCache\" />
  99. <ZipDirectory SourceDirectory="$(TargetDir)" DestinationFile="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  100. <Copy SourceFiles="$(TargetDir)..\BuildCache\$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  101. <RemoveDir Directories="$(TargetDir)..\BuildCache\" />
  102. <MakeDir Directories="$(GamePath)GadgetCore\Mods\" />
  103. <Copy SourceFiles="$(TargetDir)$(AssemblyName)_v$(AssemblyFileVersion).zip" DestinationFiles="$(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  104. <Message Importance="High" Text="Mod Exported to $(GamePath)GadgetCore\Mods\$(AssemblyName)_v$(AssemblyFileVersion).zip" />
  105. </Target>
  106. <ItemGroup>
  107. <None Update="Assets\bStack.png">
  108. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  109. </None>
  110. <None Update="Assets\bStack2.png">
  111. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  112. </None>
  113. <None Update="Assets\cGreenLamp.png">
  114. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  115. </None>
  116. <None Update="Assets\charBG.png">
  117. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  118. </None>
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  124. </None>
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  126. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  127. </None>
  128. <None Update="Assets\cWhiteLamp.png">
  129. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  130. </None>
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  132. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  133. </None>
  134. <None Update="Assets\First\one">
  135. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  136. </None>
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  138. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  139. </None>
  140. <None Update="Assets\iCore.png">
  141. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  142. </None>
  143. <None Update="Assets\iEarthCore.png">
  144. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  145. </None>
  146. <None Update="Assets\iFireCore.png">
  147. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  148. </None>
  149. <None Update="Assets\iGreenLamp.png">
  150. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  151. </None>
  152. <None Update="Assets\iOrangeLamp.png">
  153. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  154. </None>
  155. <None Update="Assets\iPlatform.png">
  156. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  157. </None>
  158. <None Update="Assets\iPurpleLamp.png">
  159. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  160. </None>
  161. <None Update="Assets\iWaterCore.png">
  162. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  163. </None>
  164. <None Update="Assets\iWhiteLamp.png">
  165. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  166. </None>
  167. <None Update="Assets\iYellowLamp.png">
  168. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  169. </None>
  170. <None Update="Assets\midCoverChunk0.png">
  171. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  172. </None>
  173. <None Update="Assets\midHiddenChunk0.png">
  174. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  175. </None>
  176. <None Update="Assets\one">
  177. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  178. </None>
  179. <None Update="Manifest.ini">
  180. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  181. </None>
  182. </ItemGroup>
  183. <ItemGroup>
  184. <Reference Update="System">
  185. <Private>false</Private>
  186. <SpecificVersion>true</SpecificVersion>
  187. </Reference>
  188. </ItemGroup>
  189. <ItemGroup>
  190. <Reference Update="System.Data">
  191. <EmbedInteropTypes>false</EmbedInteropTypes>
  192. </Reference>
  193. </ItemGroup>
  194. <ItemGroup>
  195. <Reference Update="System.Drawing">
  196. <EmbedInteropTypes>false</EmbedInteropTypes>
  197. </Reference>
  198. </ItemGroup>
  199. <ItemGroup>
  200. <Reference Update="System.IO.Compression.FileSystem">
  201. <EmbedInteropTypes>false</EmbedInteropTypes>
  202. </Reference>
  203. </ItemGroup>
  204. <ItemGroup>
  205. <Reference Update="System.Numerics">
  206. <EmbedInteropTypes>false</EmbedInteropTypes>
  207. </Reference>
  208. </ItemGroup>
  209. <ItemGroup>
  210. <Reference Update="System.Runtime.Serialization">
  211. <EmbedInteropTypes>false</EmbedInteropTypes>
  212. </Reference>
  213. </ItemGroup>
  214. <ItemGroup>
  215. <Reference Update="System.Xml">
  216. <EmbedInteropTypes>false</EmbedInteropTypes>
  217. </Reference>
  218. </ItemGroup>
  219. <ItemGroup>
  220. <Reference Update="System.Xml.Linq">
  221. <EmbedInteropTypes>false</EmbedInteropTypes>
  222. </Reference>
  223. </ItemGroup>
  224. </Project>