Core.cs 218 B

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  1. using GadgetCore;
  2. namespace MultiplayerPlayerStatus
  3. {
  4. internal static class Core
  5. {
  6. public static int itemSpawnId = -1;
  7. public static int itemSpawn2Id = -1;
  8. public static GadgetLogger logger;
  9. }
  10. }