using UnityEngine; using GadgetCore.API; using GadgetCore.API.ConfigMenu; using UnityEngine.SceneManagement; namespace IronmanChest { [Gadget("IronmanChest")] public class IronmanChest : Gadget { public const string MOD_VERSION = "1.0"; // Set this to the version of your mod. public const string CONFIG_VERSION = "1.0"; // Increment this whenever you change your mod's config file. public override IGadgetConfigMenu GetConfigMenu() { return null; } public override string GetModDescription() { return "Activates the ship chest for Ironman characters with character-specific content."; } protected override void Initialize() { Logger.Log("Ironman Chest v" + Info.Mod.Version); Core.logger = Logger; } } }