using System.Reflection; using static EnginesDeluxe.EnginesDeluxe; [assembly: AssemblyProduct("Engines Deluxe")] //Set this to the full name of the mod including spaces. [assembly: AssemblyTitle("Engines Deluxe")] //This is only used when mousing over a dll file in Windows explorer. [assembly: AssemblyDescription("A mod that adds some more engines.")] //This is a short description for your mod's assembly. [assembly: AssemblyCompany("")] //Set this to your name/nickname and/or website [assembly: AssemblyCopyright("© 2021 Zariteis. All rights reserved.")] //Set this to your copyright name. [assembly: AssemblyVersion(MOD_VERSION)] [assembly: AssemblyFileVersion(MOD_VERSION)]