using AlternativeTitles.ConfigEnums; using GadgetCore; using UnityEngine; namespace AlternativeTitles { internal static class Core { public static GadgetLogger logger; public static TitleRarityEnum settingTitleRarity; public static OnOffEnum settingOnOffMagicite; public static OnOffEnum settingOnOffLittlewood; public static OnOffEnum settingOnOffWraithslayer; public static OnOffEnum settingOnOffForager; public static Texture defaultTitleTexture; } }